The Little Match Girl
The Little Match Girl is a strategy game made on Ludum Dare game jam in 48 hours. The player should choose between selling matches for money or burning them to warming up, waiting for the sunrise and next snowing night. It's an endless surviving game and your goal is to keep her alive!
Responsibility: Level Design, Art, UI/UX, Sound
Platform: macOS, Windows
Highlights: Hand drawing | Fairytale
Developing period: 48 hours
In a small town on the snowing Christmas Eve, the little match girl needs cost matches to keep warm, and at the same time, she needs to find a lighted house to sell the matches. Each house would ask for some matches and pay back a specific amount of money. When the night is over if the little match girl has enough money, she can buy more matches as refilling. When her life energy is back to 0. then game over.
Enlight a match to prevent health point back to 0.
Find a lighted house to sell the match.
Buy more matches when the day is coming.
The game art is fully hand drawing. To match Hans Andersen's story I designed a thick dirty paper edge around the character to make it like a protagonist from a fairytale book. The architecture is also stocked with black edges to make the whole environment more like a 20th-century European comic book.
2. Ending without enough money
3. Ending with enough money
4. Game Over